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	<title>Alex Kelleher's Blog &#187; Television</title>
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	<link>http://blog.alexkelleher.com</link>
	<description>Psychology, data, future gazing, digital marketing and the internet.</description>
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		<title>Why we blink together</title>
		<link>http://blog.alexkelleher.com/2009/11/01/why-we-blink-together/</link>
		<comments>http://blog.alexkelleher.com/2009/11/01/why-we-blink-together/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 11:06:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://blog.alexkelleher.com/?p=376</guid>
		<description><![CDATA[At university I did a thesis on how people react to movies (part of which went into a chapter I co-wrote with Julian Friedman for his book How to Make Money Scriptwriting).  Turns out, if we empathise with a character on screen, we mimic what they&#8217;re doing with small (undetectable) muscle movements &#8211; if they&#8217;re running, [...]]]></description>
			<content:encoded><![CDATA[<p>At university I did a thesis on how people react to movies (part of which went into a chapter I co-wrote with Julian Friedman for his book <em><a href="http://www.amazon.co.uk/How-Make-Money-Scriptwriting-Friedmann/dp/184150002X/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1257019925&amp;sr=8-1">How to Make Money Scriptwriting</a></em>).  <strong>Turns out, if we empathise with a character on screen, we mimic what they&#8217;re doing</strong> with small (undetectable) muscle movements &#8211; if they&#8217;re running, our legs twitch, etc.</p>
<p><img class="alignright size-full wp-image-386" style="margin-left: 20px; margin-right: 20px;" title="eye" src="http://blog.alexkelleher.com/wp-content/uploads/2009/11/eye.jpg" alt="eye" width="306" height="196" />What&#8217;s even more fascinating is how we SEE the movie.  <strong>When we blink, we lose up to 10% of our viewing time.</strong>  So it&#8217;s really important that we time those blinks to moments when we won&#8217;t miss anything too important happening on the screen.  And that means that in an average movie (or YouTube clip), most of us will blink at the same time.</p>
<p><a href="http://lucidsystems.com/blog/2009/10/synchronized-blinking-and-shared-attention-to-video-stories/"><strong>Synchronized blinking</strong></a><strong>, in short.</strong></p>
<p>A <a href="http://rspb.royalsocietypublishing.org/content/276/1673/3635">recent study</a> discovered that it&#8217;s not always when expected (i.e. a scene break), but at points where something has completed, or the main character is off the screen for a moment.  So the result of a natural moment of low interest, when our brain calculates it can give the eyes a break.</p>
<p>Part of that seems obvious to me (<strong>our eyes would dry out if we waited for scene endings</strong>), but the fact that almost everyone anticipates the same best place to blink is pretty interesting. </p>
<p>Watching where people blink could be a pretty strong indicator of interest not just in movies, but in video ads (if we blink when they show the brand, opportunity lost), in top-level sports (especially fast-moving sports like table tennis) in warfare (<strong>when do fighter pilots blink?</strong>), and so on.</p>
<p>Blinking useful.</p>
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		<title>Video: &#8220;online&#8221; or TV, who cares?</title>
		<link>http://blog.alexkelleher.com/2009/10/03/video-online-or-tv-who-cares/</link>
		<comments>http://blog.alexkelleher.com/2009/10/03/video-online-or-tv-who-cares/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 15:06:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://blog.alexkelleher.com/?p=352</guid>
		<description><![CDATA[Having just been to WPP&#8217;s Stream 09, and spoken at CTAM&#8217;s Eurosummit last month, I&#8217;ve been exposed a fair bit to a topic that affects both the cable (TV) and online industries fairly equally: video.  And, more importantly, how to monetize it. YouTube generates billions of hours of viewing, and still are struggling to break even.  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-353" style="margin: 10px;" title="6a00d8341c500653ef00e54f08d98e8833-800wi" src="http://blog.alexkelleher.com/wp-content/uploads/2009/10/6a00d8341c500653ef00e54f08d98e8833-800wi.jpg" alt="6a00d8341c500653ef00e54f08d98e8833-800wi" width="235" height="312" />Having just been to WPP&#8217;s <a href="http://stream.wpp.com">Stream 09</a>, and spoken at CTAM&#8217;s <a href="http://www.eurosummit09.com">Eurosummit</a> last month, I&#8217;ve been exposed a fair bit to a topic that affects both the cable (TV) and online industries fairly equally: video.  And, more importantly, how to monetize it.</p>
<p>YouTube generates billions of hours of viewing, and <a href="http://www.mediabistro.com/baynewser/youtube/youtube_costs_still_outweigh_revenue_130719.asp">still are struggling to break even</a>.  I&#8217;ve talked to people at YouTube, and clients of YouTube, and the frustration is the same: no clear way of applying advertising to the medium that both brings benefit to the brand, and to the user.</p>
<p>My 2cents worth on that a bit further down, but before that, something that just jumps out at me: <strong>Video is video is video!</strong>  There will be (at latest within 2-3 years) no distinction between online, digital TV, cable.  If (as someone else at Stream pointed out) I want to watch Family Guy, that means I want to watch Family guy.  What screen it&#8217;s on, what size that screen is, and what the platform is called doesn&#8217;t matter to me one bit.  What matters is watching the show &#8211; and soon (by which I mean very soon) I&#8217;ll have a set-top box under my TV that is &#8220;online&#8221;, no different from the box under my &#8216;lean-forward&#8217; PC screen.  Forget the puny attempts by <a href="http://www.metablocks.com/blog/2009/04/04/yahoo-tv-widgets/">Panasonic et al </a>to put some widgets onto a TV screen.  I mean full online access, with some optimisation to compensate for sitting 8ft away. </p>
<p>What am I participating in then?  Online video?  Video on Demand?  Digital TV?</p>
<p><strong>No, just video. So there is no &#8220;online or TV&#8221; debate, to my mind.  There&#8217;s &#8220;video&#8221;, that&#8217;s it.</strong></p>
<p>Back to monetization: I did make the point to the YouTube guys that Google hasn&#8217;t yet done what it did so smartly with search.  There, it turned advertising into a user benefit (GoogleAds are of course frequently more relevant/useful than the organic results and generate up to perhaps 40% response from the audience).   And the format matches the context (short text snippet search results). </p>
<p>With YouTube, <strong>Google seems to be forgetting its drive to innovate</strong>, and just wanting to copy TV advertising (pre-roll, post-roll and so on), or slap something up (annoying overlays).  The debate seems to be about how to <strong>annoy users least</strong> (by only pre-rolling, keeping the ads short and so no) rather than how to <strong>help users the most</strong>.  Helping users the most to my mind will help brand advertisers the most.</p>
<p>What&#8217;s really needed (especially in short form video, long form can probably carry TV-style advertising for a while) is <strong>a new, game-changing way of monetizing the content</strong>.  I spoke to quite a few people at Stream about this, and I&#8217;ll bet something will emerge soon.  As a thought-starter I regularly mention Net-a-porter (and have talked to Mark Sebba the Chief Executive recently about this and other things) as a great, simple example of smart monetization of content.  In their case, it&#8217;s like having a copy of Vogue magazine where women can click  on the clothes on the models, and buy them immediately. </p>
<p>Perhaps there&#8217;s something in that approach for brand advertisers and video?</p>
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		<title>Content &#8211; Liberated</title>
		<link>http://blog.alexkelleher.com/2009/03/08/content-liberated/</link>
		<comments>http://blog.alexkelleher.com/2009/03/08/content-liberated/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 18:52:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Television]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://blog.alexkelleher.com/?p=231</guid>
		<description><![CDATA[The recent rise-and-rise of Spotify indicates one thing to me: the liberation of content.  What do I mean by that?  I mean owning digital stuff on &#8220;hard&#8221; physical media that we can reach out and touch, and put in our bags, is on the way out. Actually owning the hard drive that the data is stored [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-232" title="capture" src="http://blog.alexkelleher.com/wp-content/uploads/2009/03/capture.jpg" alt="capture" width="517" height="90" /></p>
<p>The recent rise-and-rise of <a href="http://www,spotify.com" target="_blank">Spotify</a> indicates one thing to me: the liberation of content.  What do I mean by that?  I mean owning digital stuff on &#8220;hard&#8221; physical media that we can reach out and touch, and put in our bags, is on the way out.</p>
<p>Actually owning the hard drive that the data is stored on, or the DVD/Blue-Ray/CD/SD will be very early2000&#8242;s.   A friend of mine, not long out of college, has never, and will probably never, buy a CD or a DVD.  I still buy DVDs, but only because the alternative (movies-on-demand) doesn&#8217;t always offer the movies I actually want to see.  When I get home and unpack the disc, it&#8217;s a pain to actually get it up and running (made worse by having lost the DVD remote control).  I hate it, and the moment someone releases a competent iTunes for movies (aside from Sky, which I can&#8217;t get where I am), I&#8217;ll buy it.</p>
<p>So, my predictions are:</p>
<ul>
<li>Spotify will do well until iTunes &#8220;liberates&#8221; their music</li>
<li>Music, Movies and Images will (and are) be the first content to be stored remotely to the user</li>
<li>Blue-Ray was a (very expensive and late) last-step in circular spinning discs</li>
<li>Cloud computing WILL take off, although storage for some time will be with &#8220;trusted&#8221; providers rather than just &#8220;out there somewhere&#8221;</li>
<li>The change will take longer than we hope, but less time than we expect (answers on a postcard if that makes sense)</li>
</ul>
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		<title>Old Tech into New Tech &#8211; Spinning Lights</title>
		<link>http://blog.alexkelleher.com/2009/01/31/old-tech-into-new-tech-spinning-lights/</link>
		<comments>http://blog.alexkelleher.com/2009/01/31/old-tech-into-new-tech-spinning-lights/#comments</comments>
		<pubDate>Sat, 31 Jan 2009 21:57:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://blog.alexkelleher.com/?p=223</guid>
		<description><![CDATA[I like this one as the tech involved looks/comes across about as novel as a spinning top, but the effect it creates (&#8220;proper&#8221; 3d display) is really quite novel.  You wouldn&#8217;t want to put your hand too close to it, though&#8230;.]]></description>
			<content:encoded><![CDATA[<p>I like this one as the tech involved looks/comes across about as novel as a spinning top, but the effect it creates (&#8220;proper&#8221; 3d display) is really quite novel.  You wouldn&#8217;t want to put your hand too close to it, though&#8230;.</p>
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		<title>Ofcom report &#8211; Share of Media</title>
		<link>http://blog.alexkelleher.com/2008/10/28/ofcom-report-share-of-media/</link>
		<comments>http://blog.alexkelleher.com/2008/10/28/ofcom-report-share-of-media/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 23:02:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Television]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://blog.alexkelleher.com/?p=202</guid>
		<description><![CDATA[This out in August, but missed me until now.   Ofcom&#8217;s (UK communications regulator) &#8220;Communications Market Report&#8220;.  Apart from talk of the UK getting faster broadband (I&#8217;m not holding my breath, although buying a BT iPlate increased my connection speeds by almost double, I kid you not), something grabbed my attention.  The share of media time in [...]]]></description>
			<content:encoded><![CDATA[<p>This out in August, but missed me until now.   Ofcom&#8217;s (UK communications regulator) &#8220;<a href="http://www.ofcom.org.uk/research/cm/cmr08/" target="_blank">Communications Market Report</a>&#8220;.  Apart from talk of the UK getting faster broadband (I&#8217;m not holding my breath, although buying a <a href="http://www.broadbandbuyer.co.uk/Shop/ShopDetail.asp?ProductID=7256&amp;gclid=CIHszNy-yJYCFQyR1Qodtlo8yw" target="_blank">BT iPlate</a> increased my connection speeds by almost double, I kid you not), something grabbed my attention.  The share of media time in terms of average minutes spent a day in each medium is:</p>
<ul>
<li><strong>TV: 218 minutes</strong></li>
<li><strong>Radio: 164 minutes</strong></li>
<li><strong>Internet: 60 minutes</strong></li>
</ul>
<p>That&#8217;s right, the &#8220;lean-forward&#8221; medium we&#8217;re all breaking our backs over is a mere 60 minutes, or 13% of an average person&#8217;s day&#8230; </p>
<p>Mind you, as my digital TV reception worsens, any TV I do watch is online via iPlayer and the equivalents at ITV and Channel 4.  That&#8217;s kind of half &#8220;lean-forward&#8221; half &#8220;sit-back&#8221; behaviour, as a) the screen isn&#8217;t big enough to be that far away, and b) endless Outlook email alerts interrupt anything I do try and watch.</p>
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